đ Success Rates & Limits (success-rates.yml)
Controls the core probability model and level ceilings for different tiers/items.
đ Dynamic Success Ratesâ
Set step-based base success rates according to level ranges.
Example Configurationâ
# In contents/success-rates.yml
success-rates:
"1-3": 1.0 # 100% success (Newbie Protection)
"4-6": 0.8 # 80% success
"7-9": 0.5 # 50% success
"10-14": 0.3 # 30% success
đ° Max Levels Controlâ
Supports dual-layer limit logic.
1. Tier Max Levels (tier-max-levels)â
Generic caps based on MMOItems Quality (Tier).
tier-max-levels:
COMMON: 5 # Max +5 for Common
LEGENDARY: 20 # Max +20 for Legendary
2. Item Max Levels (item-max-levels)â
Force caps for specific TYPE:ID.
item-max-levels:
SWORD:STARTER_SWORD: 3
[!IMPORTANT] Calculation Rule: The plugin reads both the Tier limit and the ID-specific limit and takes the maximum of the two as the final upgrade cap.