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📈 Success Rates & Limits (success-rates.yml)

Controls the core probability model and level ceilings for different tiers/items.

📊 Dynamic Success Rates​

Set step-based base success rates according to level ranges.

Example Configuration​

# In contents/success-rates.yml
success-rates:
"1-3": 1.0 # 100% success (Newbie Protection)
"4-6": 0.8 # 80% success
"7-9": 0.5 # 50% success
"10-14": 0.3 # 30% success

🏰 Max Levels Control​

Supports dual-layer limit logic.

1. Tier Max Levels (tier-max-levels)​

Generic caps based on MMOItems Quality (Tier).

tier-max-levels:
COMMON: 5 # Max +5 for Common
LEGENDARY: 20 # Max +20 for Legendary

2. Item Max Levels (item-max-levels)​

Force caps for specific TYPE:ID.

item-max-levels:
SWORD:STARTER_SWORD: 3

[!IMPORTANT] Calculation Rule: The plugin reads both the Tier limit and the ID-specific limit and takes the maximum of the two as the final upgrade cap.